Tom Simpson © Janurary 2002 – All Rights Reserved – PoolClinics.com
One of the things that makes pool challenging is that what the cueball is
doing changes during the shot.
While the cueball is moving, it’s doing some combination of rolling, spinning,
and sliding. Exactly what that combination is changes over the course of the
shot, as the ball collides with rails and other balls, and as it slows and
eventually comes to a stop.
Why is this important? Understanding what exactly the cueball is doing
– and when – is critical to developing the shot planning knowledge
and shooting finesse you need to play at a high level. If we’re paying
attention, and invest our attention in watching & shooting many thousands
of shots, we gradually get a sense for cueball behavior, and what we see
happening on the table begins to be what we expect. However, if we have clear
knowledge of how things actually work, we can “get it” much more quickly.
Let’s focus on the much misunderstood Stun Shot. Many instructors (myself
included) consider the stun shot to be the most important shot in pool. Here’s
my definition: A stun shot is any shot where the cueball is sliding at the moment of impact. Sliding means skidding – not draw, not
forward roll.
“Oh, stun is another name for the Stop Shot,” players say. No, the stop
shot is a stun shot that happens to be straight in. The key issue is –
and this is my main point – what matters is what the cueball is doing
at the moment of impact. Let me
say it another way: What matters is not how you hit the ball (draw, center,
follow, whatever). What matters is what it’s doing at the Moment of Impact. How
do we control that?
Continuing with the example of a stop shot, imagine two straight-in
shots, one with the CB and OB a foot apart, and the other with the balls four
feet apart. A lot of instructional material will tell you to ‘Hit center ball.’
Maybe, for the longer shot, they will tell you to ‘Hit center ball, firmly.’
While this might work if your stroke and idea of “firm” is the same as theirs,
it doesn’t reflect what really matters – Moment of Impact. Instead, if
you clearly understand that your job on a stop shot (and all stun shots) is to deliver that CB to its target
without any forward or backward spin, you can deal with it more effectively. In
our example shots, for the short one, you can actually use center ball because,
unless you hit it really softly, the CB will not have time to start rolling
before it hits the OB. In other words, it will be skidding at the Moment of
Impact. For the longer shot, you actually have to hit below center (draw) because as the ball travels toward
its target, friction with the cloth gradually wears off the backspin. The
general requirement for any Stun Shot is that you have to shoot at a speed
and with an amount of backspin that results in the backspin wearing off just at
the Moment of Impact.
There is a range of ways to accomplish this. Cueball speed and draw combine to determine what the CB will be doing at any
moment in its travel – spinning backwards, skidding, or rolling. You can shoot a Drag Shot, which is maximum
backspin and low speed. You can shoot a Clobber Shot, which is center ball and
high speed. You can shoot any appropriate combination of speed and backspin in
between. If it’s not a
straight-in shot, the speed will determine how far the CB moves after impact.
Weigh the trade-offs and shoot whichever combination fits your purposes and
your skill.
So why is the Stun Shot so important? It’s the only shot in pool where we
know for certain the direction the cueball will take after it strikes an object
ball. If the CB is sliding at the Moment of Impact, it will run down the Stun
Line (sometimes called the Tangent Line) every time, regardless of speed. The
Stun Line is the line that’s perpendicular (90 degrees) to the line through the
centers of the two balls at impact. This is the key to position play. We know
where stun shots will go, and if we want to adjust to make the CB go forward or
back relative to the Stun Line, we can accomplish that with draw or follow
– at the Moment of Impact.
So, when someone tells you to use Center Ball, they probably mean Stun,
but it’s hard to be certain. Consider the result you want. Consider what the
cueball must be doing at the Moment of Impact to accomplish that result. Decide
how you are going to make that happen and hit accordingly. Have I said “Moment
of Impact” enough times?